FANDOM



 Abilities and Powers Edit

Fighting Style

Andou started off by being a handicap fighter but he loves a good brawl. However, after plenty of experience of fighting with no power, he obtains a new power and becomes better than an average street fighter. He is really strong, and quick with his fists. Andou is really aggressive when it comes to fighting. He picked up a couple of moves by the Structured Calendar Games, the mythical prison under water that held a Tournament and through many adventures found along his journey. When being Unconscious and Psychotic, his physical abilities can be too much to handle (when using his vases spiritual projectiles abilities, his face rarely shows the satisfaction he has when fist-fighting).

Andou comes up with intricate martial arts. He mostly prefers teaming up with Elliot Axel to fight strong foes and to learn more about body reinforcement. Elliot Axel, being a master of body reinforcement, is of great inspiration.

After lots of experienced fighting he becomes fast, agile and durable. This makes him an overwhelming, magnitude fighter. He becomes more overwhelming in his terrestrial form.

Normal State: Andou Keitohno

Info of Normal State:

This is the Sacred Water Vase Peak:

89534522 p
2013 NYR 02726 1340 000(a very rare large guan-type five sacred peaks moon flask yongzheng six)

This is the Minoan Steatite Rhyton:

1436770753 992f91f6cc b

This is the Zakros Sanctuary Rhyton:

C8065222300a3becd38de20b8d6f2a64

Diesinglong Movelist (Sacred Movelist):

ANDOU’s secret of his own art form Diesinglong Crater

●    Ice col: A wind shape of ice conditioned as an energy attack. Andou first new abilities when being activated as the contractor of the ice demon Terrance the Alien Yeti.

●    Diesinglong Acre: Andou strongest energy attack becomes Andou largest attack. The power level of Diesinglong Acre energy attack is colored with rainbow and mystical dust it is effective.

●    Hokuto Indefinable Energy: Andou pushes through his limit with this body reinforcement energy. In his normal state his energy colors his whole body it becomes purple and Andou physical attacks become faster. When unprotected and unequipped, Terrance lends Andou to learn a new technique. This technique can be use after image physical attacks. This Aura can absorb energy attacks making Andou`s physical well being a strong body reinforcement of spirit.

Abilities:

●     Monumental Strength: Andou learns merely the art of the demonic parrot within him. He can defeat tough opponents within 8 minutes if he even tried. Andou can send opponents flying, Break through enemies defense in an instant, his punches and kicks can get into sync with enemies combat, and he possess a high degree of strength.

●     Monumental Speed and Reflexes: Andou can evade and counter attack opponents in combat easily. His agility is his backup from this power he activates. His speculation gives him a mere thought to react. He learns all of these senses throughout his active adventures and his further training from Lchiv.

●     Monumental Durability: Andou has consistently shown himself able to take a great deal of punishment and still be able to continue fighting. He is at times lucky with his endurance and will to survive. His strength measures closely to Lchiv. When he is unconscious his strength becomes a tenfold and he continues to surprise people.

●     Converter: The Converter is 8 colorful goldish crystals surrounding the left eye that charges up the ability Andou is using to go to the next level this is the maxed up form of that ability that is going to be used.

●     Sacred Water Vase Peak: Sacred Water Vase Peak is summoned now Andou can create another version of Hellmove Whistle Shot. This Vase has 3 holes. 3 types of water hurricanes come out and it becomes another version of the Hellmove Whistle shot.

●     Parroting Sacred Water Vase Peak: The Sacred Water Vase Peak attack repeats itself coming out of three holes in different timing the 3 water hurricanes become mixed with lightning bolts. This attack can keep going on.

●     Noumenal Sacred Water Vase Peak: A final super bomb of combined water hurricanes form out of Andou Sacred Water Vase Peak. This is Andou’s highest power.

●     Rhyton: Another type of sacred vase this vase is called Zakros Sanctuary Rhyton. A powerful water hurricane comes out to pierce out any denfensive mechanism.

●     Minoan Steatite Rhyton: A sacred sword that calls upon a heavy water element. It can purify evil.

●     Slashing Wave Catalyst: This can be only 50% of this form power and when turning into Arch Kokutou it becomes a 100% when using slashing wave this shock wave can blast people away. Andou uses it to turn his entire body into a catalyst for his parrot potential.

●     Optic Ice: Andou has the ability to release powerful energy blasts from his eyes. It can be uncontrollable and explosive when activated explosively icy.

●     Vanishing Gale: Andou uses one ability or none to disappear in front of a person and appear behind the person using a ability or just brutal force.

●     Air Wave: A transparent blast that has a texture of mystical wind when fired it can blow away matter or such with outstanding results the damage is massively painful this comes out of the left eye.

●     Age of God supplement gage: A Big Bang blast is being used for the second extent for the original attack. When using converter and both of his eyes shoot out a massive blast from any attack he is using.

Transformation #2: Arch Kokutou Omu Puteradakuchiru Terrestrial Form (Core)

Andou has cyan shining energy energizing on his skin and energy around him and on top of that purple energy of a mixture of a parrot and pterodactyl combines into some sort of creature being on Andou’s back when carrying this ability.

Abilities:

ANDOU’s secret of his own art form Diesinglong Crater is now doubled

Andou gets into a berserk state he can use all the abilities from normal state he will learn new techniques and I will list them down here. Blue feathers come out of his back forming a bluish parrot and pterodactyl form into one creature holding the main character.